![]() ![]() Toggles a flap on the side of the sniper, which can bob up and down with the players movements.Ĭontrols whether animations on textures are enabled or disabled. Affects performance.Ī light-shading type which mainly affects the visual aspect and makes objects look more realistic and more accurate in terms of reaction with light sources. Renders shadows in real-time, especially player shadows. Toggling it on will make the the shadows soft with delicate outlining if they are turned on. Lowering improves performance.Įnable or disable shadows. Affects performance.Ĭontrols the maximum distance of how far you can see in-game. dust and snow on some maps, and bullet casings) on and off. Decreases performance for quality.Ĭhanging this will disable the game's most performance seeking, unessential tasks and make the game run more smoothly, as the visual aspect of the game is reduced.Įnabling this will remove special Map properties like Grass, etc. Smooths edges of jagged geometry/objects. This is how you enable "stretched" resolution. May help stabilize FPS.Ĭhange aspect ratio or resolution. Upscale for higher quality resolution or downscale for performance.Ĭap the maximum frames per second. Players can copy their own code or import codes themselves.Scales the internal resolution of the game. They can be applied through the settings or via the command apply_crosshair_code. In addition, some customizations are specific to certain crosshair styles:Ĭrosshair codes are generated when the player creates a crosshair through the menu. They are:Ĭrosshair customizations are bound to specific ranges and increments, which vary from option to option. There are currently 5 styles available in Counter-Strike: Global Offensive. Split Size Ratio ( cl_crosshair_dynamic_maxdist_splitratio) - controls how long the inner and outer part of the crosshair's lines are when moving or shooting.Outer Split Alpha ( cl_crosshair_dynamic_splitalpha_outermod) - controls the transparency of the outer part of the crosshair's lines when moving or shooting.Inner Split Alpha ( cl_crosshair_dynamic_splitalpha_innermod) - controls the transparency of the inner part of the crosshair's lines when moving or shooting.Split Distance ( cl_crosshair_dynamic_splitdist) - controls how far the crosshair's center spreads when moving or shooting.T Style ( cl_crosshair_t) - controls whether the top part of the crosshair is visible or not.Alpha ( cl_crosshairalpha) - controls the crosshair's transparency.Blue ( cl_crosshaircolor_b) - controls the blue component in the crosshair's RGB color value.Green ( cl_crosshaircolor_g) - controls the green component in the crosshair's RGB color value.Red ( cl_crosshaircolor_r) - controls the red component in the crosshair's RGB color value.Outline ( cl_crosshair_drawoutline) - controls the thickness of the outline for the crosshair.Gap ( cl_crosshairgap) - controls the gap between the crosshair's center dot and the lines.Thickness ( cl_crosshairthickness) - controls the thickness of the crosshair's center dot and lines.Length ( cl_crosshairsize) - controls the length of the crosshair's lines.Center Dot ( cl_crosshairdot) - controls whether the center dot is visible.Ĭrosshair Style determines how the crosshair appears, and how it behaves when the player moves or shoots. They can also be accessed through crosshair related client commands which can be changed in the developer console.Ĭustomization Options Each configuration has a unique code that can be shared and imported using the previewer. ![]() They are configurable in the Crosshair section of the Game tab of Game Settings which features a preview For the player's current crosshair in several different environments. The crosshair in Counter-Strike: Global Offensive is very customizable and has multiple syles and options for the players to select. 1.2 Each configuration has a unique code that can be shared and imported using the previewer. ![]()
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